
Migrating from Cloudflare D1 to Hyperdrive
Migrating from CF D1 to Hyperdrive for massive cost savings.
Thoughts on development, creativity, and building things that shouldn't work but somehow do.

Migrating from CF D1 to Hyperdrive for massive cost savings.

Bringing visibility to Mojang's server blocklist through a community-driven tracking tool.

Analysing how tech is exaggerating the housing crisis, and how I built a crawler to outcrawl the crawlers.

Dive into the secret APIs, real-time data, and questionable design choices powering the Dutch rail network. From live train metrics to student debt calculations, here’s how I turned my commute into a data-driven adventure—without breaking any rules.'

The journey of PixelScript, the fastest development cycle for Minecraft content.

Because sketchy Chinese apps with weird data policies aren't cool, but rings and tech definitely are. Here's how I decoded Bluetooth protocols, battled binary blobs, and built a privacy-respecting mobile app from scratch.

An overview of Meteor, a Java RPC library designed for transparent remote procedure calls, featuring a pluggable transport and serialization architecture that simplifies development in distributed systems.

Using Art-Net and real lighting consoles to build in-game experiences

Using Java reflect proxies to manipulate objects at runtime


How we eliminated 80% of server overhead by intercepting network traffic and building our own reality.