Software Architecture
The Cost of One Bit: Packed Boolean Computation on x86-64
When does packing 64 booleans into a single uint64_t actually help? Benchmarks, hardware counters, and a crossover model for boolean workloads on commodity CPUs.
Grace: Encrypting Java Bytecode at Rest Without Runtime Cost
A Gradle plugin and native JNI runtime that removes selected classes from your JAR and materializes them once at startup. No per-method guards, no decryption loops, no steady-state overhead.
Protecting customer media sources with asymmetric encryption
Users trust OpenAudioMc to handle their media playback, now we're also taking responsibility of media end-to-end.
Goomba: Portable hermetic CGO build orchestrations for PC, Mac and Linux
How I reclaimed the "build once, run anywhere" dream by forcing Zig and Go to play nice.
Migrating from Cloudflare D1 to Hyperdrive
Migrating from CF D1 to Hyperdrive for massive cost savings.
Dutch Rail Data Heist: Real-Time Metrics, APIs, and Commuter Chaos
Dive into the secret APIs, real-time data, and questionable design choices powering the Dutch rail network.
Saying goodbye to Java rebuilds, hello to JavaScript (but still in the JVM)
The journey of PixelScript, the fastest development cycle for Minecraft content.
Meteor: Interfaces as networking contract
An overview of Meteor, a Java RPC library designed for transparent remote procedure calls, featuring a pluggable transport and serialization architecture that simplifies development in distributed systems.
COBALT: Building a 200x Faster Entity Engine from Minecraft Protocol
How we eliminated 80% of server overhead by intercepting network traffic and building our own reality.